One of my tasks on the project was to make a visual design concept of the HUD and Player Menu, that would make the UI standout from the previous Dying Light games. The goal was to make a modern UI that would convey the survival gameplay aspect of Dying Light: The Beast, but also make it visually appealing and polished.
UI icons: Miriam Ptak, Krzysztof Michalak, Marek Buczyński.
https://www.artstation.com/miriamptak
https://www.artstation.com/szara-materia